And as for things like resources and power, costs are being adjusted so that they scale with the progress of the game. The developers also promised a higher unit population count, which was said to be one of the biggest issued players criticized. Bases are getting overhauled so that their development state and damage is easier to determine for both attacking and defending players. Leader Powers are being tuned to be better balanced, as well as streamlined in terms of making them easier to understand and use. This includes changes to the control scheme that will make it easier and faster for players to pull-off actions, as well as the possibility of multiple controller configurations. Along with overall changes and improvements to the game’s UI, stability, game mode pacing, and unit tuning, 343 Industries said that the five main areas of Halo Wars 2 that will be getting adjustments are controls, leader abilities, bases, resources and energy, and population.
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